Google Stadia’s first touch response game coming out in August

Washington [US]: French video game developer Amplitude Studios’ upcoming strategy game ‘Humankind’ will be the first Stadia release to feature a new touch-focused control scheme when it comes out on August 17.
According to The Verge, Google has confirmed that ‘Direct touch’ is designed around multitouch finger inputs like a traditional mobile game, rather than the previous way users may have played Stadia on their phone, with a Bluetooth controller or gamepad overlay. The screenshots Google shared gave a pretty good idea of how playing with direct touch works in ‘Humankind’. A single finger tap selects in-game objects, holding a finger down previews content, two fingers cancel, dragging the finger around moves your view in-game, and three fingers bring up the pause menu.
The game will also feature Stadia’s ‘State Share’ feature, which allows a friend to pick up where you left off in a game just by sharing a screenshot or video clip with them.
In the case of ‘Humankind’, that also allows users to use a feature called ‘Leave Your Mark’ where you let your friend play through your same world, find the ruins of your civilization, and compare their achievements to yours as they play.
Using direct touch rather than a controller for a 4X turn-based strategy game like ‘Humankind’ makes sense, if only because offering satisfying controller support is difficult. Strategy games require navigating complicated menus and being precise where you deploy troops or build structures.
You can translate a mouse to a controller stick, but you’ll lack some of the finesse you could have had otherwise. That’s why good console-specific releases of strategy franchises like ‘Civilization Revolution’ are so beloved. They strip down a game to its core elements and simplify things so they work with a controller or touch.
Touch controls do come with a potential extra challenge for a streaming games service like Stadia, potential latency issues. With touch, you might expect even more immediate responses to your taps than with a controller, which isn’t always possible with slower connections. Google did not share if it’s had to make any adjusts to accommodate latency with direct touch.
It still isn’t entirely clear what implementing the input method entails. Google has said that Humankind’s use of direct touch is custom and that the feature should make it easier to port games to Stadia while maintaining the same control schemes.
Whether direct touch could help mobile-first titles come to Stadia remains to be seen, but it does mean that games should be a lot easier to play on your phone in the future.
As per The Verge, ‘Humankind’ is scheduled to be released on PC, Mac, and Stadia on August 17th, 2021.

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